Interesting... but two variants seem enough. Knowing this community the last two players would just be camping in corners hoping the other will show up. Without the objective, it would degenerate to that. Heck, with the objective it often comes down to that.
I think TDM is good for folks who just want to take out the enemy team without the objective.
I appreciate the feedback.
Here's where the danger of the final players camping would be mitigated however. I proposed a final 30 seconds of sudden death where all players are lit up on radar. Similar to how the final two players are lit up near the end of a One in the Chamber match. If both teams still survive, that round ends in a draw.
As for two variants being enough, I definitely did think of that myself. I thought "no one would probably like this simply because it would crowd an already full set of playlists." Then again. This would be Search without bombs. Killing, and that's it. As for comparing it to TDM, this is elimination style. That definitely makes a game fun. I'd pay for this if it was released as DLC.