As many of you are now no doubt aware this years CoD champs was announced today Activision's Call of Duty Championship, presented by Xbox Brings eSports to the Next Generation.
Since the announcement this morning i've seen quite a few raised eyebrows and quite a few complaints over the way its being run (although it has to be said these mostly seem to be coming from the existing "esport players and their respective fans"...
One of my biggest complaints about last years CoD champs was the way it was organised as to basically exclude the majority of the cod community. Don't get me wrong here I want CoDesports to grow but have always maintained to do so you need to attract more of the regular community ad player base. As ultimately we just end up seeing the same teams over and over with the same players - although saying that there does seem to have been a large switcheroo this week with team rosters.
By removing the qualifying from esport events per se a major hurdle has been overcome for normal community based teams to compete, as qualifying will now be done online albeit via mlg, and lan qualifiers being handled by other esport organisations like Gfinity. Having watched the trailer for the cod champs earlier i did notice there was a big focus on the qualifying was for everyone and i really liked that aspect. So well done Atvi .
Most of the complaints I've seen today seem to be centered on how unfair this is to "pro teams" who aren't being automatically seeded and are being forced to now qualify online. People seem to be upset their favorite team maybe won't qualify with the most often quoted reason as another team may have a lucky win. I am firmly of the opinion there is enough events aimed squarely at the "pro esport players" The CoD champs should be something that is accessible to the entire cod community.Period.
The way things stand atm with online qualifiers this does favor regular players more than "pro players" the flip side of this is once the champs move onto lan the "pro players gain an advantage but herein lies my next issue. I really don't understand why the finals will be played on the xbox one when the qualifying is on 360.. well actually I do as I assume MS insisted on this to promote their new console. What this means is all players will lose their scufs (not a bad thing) and everyone will be forced to use the weird new xbox controller designed for people with small hands - hopefully they will allow kontrol freaks . The ongoing issues with the xbox one with regards to chat and sound is going to throw up issues unless they fix that by then and there's the elephant in the room of the issues with lanning up xbox ones atm.
Another thing I've seen people comment on is preempting people ddos'ing to be honest i cant really see this being a major issue for the actual games i can for the streams though (the nasty under belly of our community) . but even so its quite easy to counter possible ddosin in the online qualifiers by running a secret santa type hosting system for qualifying games. It would've just taken a bit of organizing beforehand .
The only other complaint i've seen alot is the fact there's only eight spaces for NA teams, good, last cod champs favored the NA teams way too much and i think a quarter of the spots being allocated to NA is more than enough.
I just want to leave you all with one thought.. the CoD champs is and should be for the whole community to have an equal chance to enter and maybe win. The only way CodEsports will ever grow is if the events are more accessible to the wider player base, as ultimately there is only so many times you can watch the same teams compete . (and yes i will be rooting for an underdog team to win)
- I will concede I do agree with the best of three round scenario isn't a tad weird and i agree with everyone else that it should be five rounds.