I'm a clanleader in a clan where we primarily play hardcore modes. In fact we don't play core modes if we can help it. The problem is that in Clan Wars core modes prioritized. There are more points to get, and there for a better chance of placing better in clan wars, if you're a clan which is only playing core modes. I think that is unfair. That being said, I am aware that there are more game modes in core and some game modes just not are cut out for hardcore (Blitz would be near impossible).
But now they have introduced double node system, where a game mode can be represented in 2 seperate nodes. It would seem fair to me if there was an equal amount of nodes for hardcore and core in every clan wars. 5 core and 5 hardcore.
In my current Clan War there a 8!!! core modes and ONLY 2!!!!! hardcore modes and frankly I think that's a joke! My clan has NO chance of winning the clan war. If we'd been a core-clan we'd have no such trouble.
So bottom line, I'm just pointing out that Clan Wars are unfair, and this should be fixed. Hardcore Clans should not be neglected.
Please comment and/or share if you feel the same or think I'm wrong.
I seem to recall that one of stated objectives of Clan Wars was to get people out of their comfort zone and playing modes that they don't usually play. If that is true and not just BS marketing hype, then I would expect to see Clan War Nodes to be the modes with the least normal number of players. Since the Hardcore family of modes is played by fewer players in general you would expect a much higher representation of Hardcore in the Clan Wars.
As a Hardcore player I find it very frustrating to have to reload in order to finish killing someone.
Surly the "comfort zone" is core since thats what a majority of players like?
In response to the OP: How could there be 5 HC nodes when there are only 4 HC modes? I'm in a HC clan and we've managed to win our way into Diamond. I do agree there should be more then 2 HC nodes, i'm of the opinion that all HC modes should be included in every war.
I look at the node selection and count in a different light. You have anywhere from 15-25% of the playerbase that participates in hardcore. If you look at the current total node count for this war, it is 10 (there are two hidden on the far left side of the map). Hardcore gets their representation equivalent of 3 nodes (rounded up from 25%). IMO, this balances out the playerbase representation. Again, this is my opinion, and perhaps this Clan Wars the numbers balance out this way
In my division, they doubled up Core TDM this time. The way it seems to work, 17 wins for the first tier (I think it was 17?) and 43 for the second tier. Both are worth separate points. You take/lose the lower one first. Kind of silly, but it's there.
The majority of players play Core so why would it be fair to have more HC nodes?
Maybe there should be a all HC clan war. Then I wouldnt have to play HC at all.
HC guys always complain about this and that, but that is what happens when you r the minority of the fan base. Hate to say it but you r always gonna feel like ur getting screwed.
So just because 25-30% of the playerbase plays hardcore, they shouldn't have a fair shake at clan wars? Think about your logic. 7 nodes for Core, 3 for HC. The Core nodes are going to far outweigh the point value of the HC nodes. This isn't about balancing out representation.